import javax.microedition.lcdui.Graphics;


public class Mhelp extends Mscreen{

	
	public Mhelp()
	{
		
	}
	
	
	public void update()
	{
		updateKey();
	}
	
	
	public void updateKey()
	{
		if(ExGameCanvas.keyPressed[4])
		{
			ExGameCanvas.menu.currentSreen();
		}
		ExGameCanvas.clear_keypressed();
	}
	
	public void paint(Graphics g)
	{
		g.setColor(0x000000);		
		g.fillRect(0, 0, widthScreen, heightScree);
		g.setColor(0xFFFFFF);
		g.drawString("Press LEFT to return the menu. ", widthScreen/4, heightScree/2, 20);
		
		
	}
	
	
}
